Definitely not a Tower Defense
A downloadable game for Windows
About
This is the final result of more than 300 hours of work and presents my Final Degree Work in Bachelor’s Degree in Video Game Design and Development.
The main concept is making a tower attack video game using Unity, employing the various systems that this game engine provides for the creation of non-playable characters, specifically, ML Agent Libraries. The AI implementation will possess the capability to adapt and learn based on its current conditions and interactions with the player, enabling it to respond to specific events variably, thus achieving unpredictable behaviours.
Furthermore, several behaviours, actions, and systems developed for the enemy's creation can be repurposed across various video game genres.
Status | Prototype |
Platforms | Windows |
Author | DarthGomis |
Genre | Strategy |
Tags | Tower Defense |
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